Star Wars: Jedi Training VR
Using C# in Unity and SteamVR, I created a Star Wars game where the player remains stationary and deflects lasers coming from an infinite spawn of astromech droids. I obtained most of the assets from…
Game Programmer/Designer
This tag is for coding examples that use object oriented programming.
Using C# in Unity and SteamVR, I created a Star Wars game where the player remains stationary and deflects lasers coming from an infinite spawn of astromech droids. I obtained most of the assets from…
This game uses objects and enumerators to simulate cards, decks, and hands of cards to play go fish. It is entirely text based.